“JavaScript 코드로 작성된 파티클 시뮬레이터는 물, 불과 같은 유체의 움직임을 표현하기 위하여 “Perlin Noise"기법을 적용하였다.
전통적인 유체 시뮬레이터은 많은 연산량을 요구하기 때문에 웹기반의 실시간 어플리케이션에는 사용될 수 없다. 따라서 노이즈 기법을 통해 난류의 움직임을 표현함으로써 바람에 흔들리는 유체의 움직임을 표현 할 수 있다.“
(via hellbabyfromhell)
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